درحال بارگذاري...
جستجو
ایمیل دوست | |
نام شما | |
ایمیل شما | |
کد مقابل را وارد نمایید | |
این صفحه برای دوست شما با موفقیت ارسال شد.
3 مرتبه مشاهده شده
Handbook of Mobile Teaching and Learning
Zhang, Yu (Aimee)
- ISBN:9789811327650
- Main Entry: Zhang, Yu (Aimee)
- Title:Handbook of Mobile Teaching and Learning/ Yu (Aimee) Zhang, Dean Cristol Editors.-
- Edition:Second Edition
- Publisher:Singapore: Springer, 2019.
-
محتواي کتاب
- مشاهده
- Foreword
- Preface to the Second Edition
- Preface to the First Edition
- Acknowledgment
- List of Terms
- Contents
- About the Editors
- About the Section Editors
- Contributors
- Part I: Design of Mobile Teaching and Learning in Higher Education
- 1 Design of Mobile Teaching and Learning in Higher Education: An Introduction
- 2 Characteristics of Mobile Teaching and Learning
- 1 Introduction
- 2 Traditional, Online, and Mobile Learning
- 3 Characteristics of Mobile Devices and Learning via Mobile
- 4 Design for Mobile Learning
- 5 Future Directions
- 6 Cross-References
- Appendix A: Survey from Australian Undergraduate Students
- Appendix B: Survey from Chinese Undergraduate Students
- References
- 3 Transformation of Traditional Face-to-Face Teaching to Mobile Teaching and Learning: Pedagogical Perspectives
- 4 Flexible Spaces and Sustainable Opportunities: Designing Online Professional Learning for Sessional Teachers
- 5 Business Models for Mobile Learning and Teaching
- 6 Micro-credentialing in Mobile Learning: Implications for Impactful Design
- 7 Applying Open-Book-Open-Web Assessment in Postgraduate Accounting Subject: Flipping Test
- 8 Use of Mobile Devices for Learning and Student Support in the Pacific Region
- 9 Parental Education: A Missing Part in Education
- 10 Design and Implementation of Chinese as Second Language Learning
- 1 Introduction
- 2 Design and Implementation of Chinese Language Learning
- 3 Evaluation of Different Methods in Chinese Learning
- 4 Future Directions
- 5 Cross-References
- References
- 11 The Graduation Game: Leveraging Mobile Technologies to Reimagine Academic Advising in Higher Education
- 1 Introduction
- 2 Context
- 3 Game Development and Design
- 4 Implementation
- 5 Future Direction
- 6 Cross-References
- References
- 12 Learning from Social Impact Games to Support Integration into Middle School Classrooms
- 13 Design Considerations for Mobile Learning
- 14 Mobile Learning and Engagement: Designing Effective Mobile Lessons
- 1 Introduction
- 2 What is the Mobile Lesson?
- 3 The Mobile Lesson Template
- 4 Implementation of the Mobile Lesson: A Case Study
- 5 Faculty Learning Community on Mobile Learning
- 6 Future Directions
- 7 Cross-References
- Appendix A: Mobile Lesson Template
- Appendix B: Scavenger Hunt Mobile Lesson on Motivational Appeals for Persuasive Speaking
- References
- 15 Framework for Design of Mobile Learning Strategies
- 16 Foreign Language Teachers as Instructional Designers: Customizing Mobile-Assisted Language Learning Technology
- 1 Introduction
- 2 Input and Autonomous Learning in the FL Classroom via Text-to-Speech Synthesizers
- 3 Levels of Teacher Involvement in Customizable MALL Materials
- 4 FL Teachers as Instructional Designers and Gamifiers
- 5 Customizing Mobile Technology to Increase TL Interaction: The Pedagogical Use of TTS
- 6 Adapting Mobile TTS Materials: Level 1
- 7 Modifying Mobile TTS Materials: Level 2
- 8 Creating Mobile TTS Materials: Level 3
- 9 Future Directions
- 10 Cross-References
- References
- 17 Learning and Researching Across Places in Mobile City Science
- 1 Introduction: Mobile City Science and Smart and Connected Communities
- 2 MCS Curriculum Design and Description of Activities
- 3 MCS Research Collaborations and Training
- 4 MCS Curriculum Implementations
- 5 Key MCS Design Practices
- 6 Future Directions for the Design of Mobile Learning Curricula and Research
- 7 Cross-References
- References
- 18 Mobile Learning and Education: Synthesis of Open-Access Research
- Part II: Development of Mobile Application for Teaching and Learning
- 19 Development of Mobile Application for Higher Education: An Introduction
- 20 A Novel Education Pattern Applied to Global Crowd of All Ages: Mobile Education
- 21 Study on Networked Teleoperation Applied in Mobile Teaching
- 1 Introduction
- 2 Network-Based Teleoperation Literature Review
- 3 Future Directions
- 4 Cross-References
- References
- 22 SmartLab Technologies
- 23 Mobile Learning Initiatives in Nursing Education
- 24 Construction Safety Knowledge Sharing via Smartphone Apps and Technologies
- 25 Developing an Adaptive Mobile Tool to Scaffold the Communication and Vocabulary Acquisition of Language Learners
- 1 Introduction
- 2 Mobile-Assisted Language Learning
- 3 Exploring ELL Use of AAC
- 4 Adaptive MALL Development Process
- 5 Application Design
- 6 Developing Adaptive System Features
- 7 Developing On-Demand Content Generation
- 8 Design Evaluation of a Hybrid AAC-MALL Tool
- 9 Summary
- 10 Using and Selecting Adaptive Apps to Support Learning
- 11 Future Directions
- 12 Cross-References
- References
- 26 Development of Application to Learn Spanish as a Second Language: Lessons Learned
- 27 Tutors in Pockets for Economics
- 28 Development of Chinese Character-Writing Program for Mobile Devices
- Part III: Adoption of Mobile Technology in Teaching and Learning
- 29 Adoption of Mobile Technology in Higher Education: An Introduction
- 30 Mobile Learning in Southeast Asia: Opportunities and Challenges
- 1 Introduction
- 2 Access to Internet and Mobile Internet in Southeast Asia
- 3 Internet Control and Censorship
- 4 Ownership of Mobile Devices in South East Asia Countries
- 5 E-Learning and Mobile Learning in Southeast Asia
- 6 Technology Trends Impacting on Mobile Learning in Southeast Asia
- 7 Mobile Learning in Particular Southeast Asian Countries
- 8 Future Trends
- 9 Future Directions
- 10 Cross-References
- References
- 31 The Development of Mobile Learning in China´s Universities
- 1 Overview of Mobile Learning
- 2 Characteristics and Content of Mobile Learning
- 2.1 Characteristics of Mobile Learning
- 2.1.1 Form of Learning Mobility
- 2.1.2 Implementation of Digital Learning and Networking
- 2.1.3 Interactive Learning Content
- 2.1.4 High-Efficiency Study
- 2.1.5 Personalized Learning
- 2.1.6 Correlation Learning Environment
- 2.1.7 Extensive Range of Education
- 2.1.8 Assisted Learning Function
- 2.1.9 Learning in Smaller Time Slots
- 2.1.10 The Goal of Universal Education
- 2.2 The Mobile Learning Mode of Learning
- 2.2.1 Based on SMS (Short Messaging Service)/MMS (Multimedia Messaging Service) Mobile Learning Mode (Push-Based Mobile Learni...
- 2.2.2 Based on Wireless Network Connection Online Browsing Mobile Learning Mode
- 2.2.3 Based on the Campus Wireless Network Quasi-Mobile Learning Mode
- 2.2.4 Based on Mobile Devices, Books, Audio, Video, and Game Learning Mode
- 2.1 Characteristics of Mobile Learning
- 3 Application Prospect Analyses
- 4 Case Analysis
- 4.1 Case Introduction: Campus Course Selection System Based on Mobile Terminal Platform in Beijing Union University
- 4.2 The Introduction of Software Development Environment, Design and Implementation, and Related Technologies
- 4.3 The Introduction to the Software´s Functions
- 4.4 The Analysis of Difficulties and Characteristics
- 5 Conclusion
- 6 Cross-References
- References
- 32 Accessibility Challenges in Mobile Learning
- 33 Mobile Education via Social Media: Case Study on WeChat
- 34 Learning to Teach Using Digital Technologies: Pedagogical Implications for Postsecondary Contexts
- 35 Mobile Web 2.0 Tools and Applications in Online Training and Tutoring
- 1 Introduction
- 2 A Brief History of e-Learning
- 3 Key Trends in e-Learning
- 4 Mobile Learning (M-Learning)
- 4.1 Mobile 2.0
- 4.2 How to Design M-Learning Using Web2.0 Technologies
- 4.3 Creating Online Mobile Courses
- 4.4 Elements of Online Courses
- 4.5 Online Tests and Quizzes
- 4.6 How to Make e-Learning Effective
- 4.6.1 Know your Subject Material Well!
- 4.6.2 Online Courses Provided Should Appeal to all Learning Styles
- 4.6.3 Facilitate Contact
- 4.6.4 Platform Should Be Easy to Navigate and Fully Functional
- 4.6.5 Course Documents Should Be Available to every Student Enrolled
- 4.6.6 The LMS
- 4.6.7 Website Creation Platform
- 4.6.8 Course Design Tools
- 4.6.9 Multimedia Production Tools
- 4.6.10 Blended Learning
- 4.6.11 Social and Collaborative Learning
- 5 Case Study: Mobile Web 2.0 e-Training for Vocational Education Trainers (Project MOBIVET 2.0)
- 6 Future Directions
- References
- 36 Tangible Objects and Mobile Technology: Interactive Learning Environments for Students with Learning Disabilities
- 37 Use of Mobile Digital Technology and iPod Touches in Physical Education
- 38 Gatekeepers to Millennial Careers: Adoption of Technology in Education by Teachers
- 39 Trust/Distrust: Impact on Engaged Learning
- 40 Evidence-Based Teaching and Real-Time Assessment: Adoption of Mobile Interactive Apps
- 41 Instructional Design Principles for Mobile Learning
- 1 Introduction
- 2 Opportunities of Mobile Learning
- 3 Challenge of Mobile Learning in Higher Education
- 4 Review of Design Guidelines and Frameworks for Mobile Learning
- 5 Recommendations of Design Principles
- 6 Case Study of a Mobile Learning Application: Visualize TOEFL Speaking (VTS)
- 7 Future Directions
- References
- Part IV: Higher Education Partnerships with Nonprofit and Profit Organizations
- 42 Higher Education Partnerships with Nonprofit and Profit Organizations: An Introduction
- 43 Trends in Mobile Learning: 2010-2017
- 44 P-16 Partnerships for Learning with Mobile Technologies: Design, Implement, and Evaluate
- 45 Mobile Technologies for Teaching and Learning
- 46 Mobile Devices for Preschool-Aged Children
- 47 Highs and Lows of Mobile Digital Technology Integration in Kindergarten
- 48 Role for Instructional Technology Leadership in K-12 Public Education
- 49 1:1 iPads in First Grade: Case Study of a Teacher´s Concerns and Implementation
- 50 Cross-Country University Collaboration Barriers and Solutions
- Part V: Evaluation of Mobile Teaching and Learning Projects
- 51 Evaluation of Mobile Teaching and Learning Projects: An Introduction
- 52 Student Feedback in Mobile Teaching and Learning
- 53 Moving Towards the Effective Evaluation of Mobile Learning Initiatives in Higher Education Institutions
- 1 Introduction
- 2 Influence of Mobile Learning Initiatives on Teaching and Learning Within Higher Education: Review of Current Use and Pedagog...
- 3 Challenges in Evaluating Mobile Learning Initiatives
- 4 Development of Frameworks for Evaluating Mobile Learning in Higher Education
- 5 Developing a Mobile Learning Evaluation Framework
- 6 Future Directions
- 7 Cross-References
- References
- 54 Internet-Based Peer-Assisted Learning: Current Models, Future Applications, and Potential
- 55 Mobiles, Online Learning, and the Small Group Discovery Classroom: Reflections from South Australia
- 1 Introduction
- 2 Future Directions
- 3 Cross-References
- References
- 56 Mobile-Assisted Language Learning: How Gamification Improves the Learning Experience
- 57 Service-Learning Application in an M-Learning Course
- 58 Technology-Mediated Assessment in Crossover Learning Assessment Design (CLAD): A Case from Sustainable Engineering Design E...
- 1 Introduction
- 2 Formal and Informal Learning: A Brief Overview
- 3 An Alternate View of Formal and Informal Learning
- 4 Bridging Formal and Informal Learning
- 5 CLAD and Technology-Mediated Assessments
- 6 GreenDesigners: A CLAD on Sustainable Engineering Design Education
- 7 Technology-Mediated Assessments in GreenDesigners: Design Framework
- 8 Future Directions
- 9 Cross-References
- References
- 59 Adapting to Change: A Reflective History of Online Graduate Certificate and Its Implications for Teaching Geography
- 1 Introduction
- 2 Historical Background to the Graduate Certificate in Climate Change Adaptation
- 3 The Instructional Module: An Interactive PDF Model
- 4 Postdelivery Reflections
- 5 The Production of Content: The Interactive PDF
- 6 Institutional Support for Online Initiatives
- 7 Workload Realities
- 8 External Influencers
- 9 Future Directions
- 10 Cross-References
- References
- Part VI: Expectations from Future Technologies in Higher Education
- 60 Expectations from Future Technologies in Higher Education: An Introduction
- 61 M-Learning: Visible Approach for Invisible World
- 1 Introduction
- 1.1 Educational Landscape in India
- 1.2 Dropouts: Invisible World Deprived from Learning
- 1.3 M-Learning in Rural India: An Overview
- 1.4 Efficacy of M-Learning
- 1.5 Requisite of Mobile Learning
- 1.6 Principles of Designing Mobile Learning
- 1.7 Mobile Learning Design
- 1.8 Features of Mobile Phone as a Learning Tool
- 1.9 Digital Inclusion with M-Learning
- 2 Potential of Mobile Learning in Rural Areas
- 3 Cross-References
- References
- 1 Introduction
- 62 Problems and Challenges of Mobile Learning in Nigerian University System
- 1 Introduction
- 2 What Is Mobile Learning?
- 3 Mobile Learning Devices
- 4 Benefit of Mobile Learning in Higher Education
- 5 Issues and Challenges Toward the Implementation of Mobile Learning in Higher Education in Nigeria
- 6 Electricity Supply
- 7 Management and Maintenance of Mobile Devices
- 8 Acceptability by Both the Lecturers and the Student
- 9 Affordability of Mobile Device
- 10 Little Knowledge About Some of the Mobile Teaching Applications
- 11 How to Address the Identified Issues and Challenges
- 12 Future Directions
- References
- 63 Expectations from Future Technologies and E-Learning in Higher Education in Albania
- 64 Mobile Technologies and Learning: Expectations, Myths, and Reality
- 65 Advanced Image Retrieval Technology in Future Mobile Teaching and Learning
- 66 Mobile Learning Beyond Tablets and Smartphones: How Mobile and Networked Devices Enable New Mobile Learning Scenarios
- 1 Introduction
- 2 Five Decades of Learning Technologies
- 3 Learning Beyond Tablets and Smartphones
- 3.1 The Device
- 3.2 The Setting
- 4 Future Directions
- 5 Cross-References
- References
- 67 M-Learning and U-Learning Environments to Enhance EFL Communicative Competence
- 68 How Irish Postgraduate Students Use Mobile Devices to Access Learning Resources
- 69 Enhancing Student Learning Experience with Practical Big Data Analytics Techniques
- 1 Introduction
- 2 Related Work
- 3 Course Structure
- 3.1 Major Topics Covered
- 3.2 Assignments and Tests
- 3.3 A Student Lecture Series
- 3.4 Final Research Project
- 4 Unique International Experience
- 5 Future Direction
- 6 Cross-References
- References
- Part VII: VR, AR, and Wearable Technologies in Education
- 70 VR, AR, and Wearable Technologies in Education: An Introduction
- 71 Mobile AR Trails and Games for Authentic Language Learning
- 72 Virtual Reality and Its Applications in Vocational Education and Training
- 1 Introduction
- 2 Educational Potential of 3D Virtual Worlds
- 3 AVARES Case (Hatzilygeroudis et al. 2013)
- 4 Beyond the AVARES: VR4STEM Case and World of Physics
- 5 Conclusions
- 6 Cross-References
- References
- 73 Location and Place: Two Design Dimensions of Augmented Reality in Mobile Technologies
- 74 Wearable Technologies as a Research Tool for Studying Learning
- 75 Augmented Reality and 3D Technologies: Mapping Case Studies in Education
- 76 Employing Virtual Reality to Teach Face-Based Emotion Recognition to Individuals with Autism Spectrum Disorder
- 1 Introduction
- 2 Current Interventions for ER in Individuals with ASD
- 3 The NimStim Inventory
- 4 Additional Challenges in ER for Students with ASD
- 5 Using VR Technology to Teach Adaptive (Behavioral) Skills (BST) for Students with ASD
- 6 Using VR Technology to Teach ER for Students with ASD
- 7 A Case Study of Virtual Social Reality in BST and ER for Students with Autism
- 8 Future Direction
- 9 Cross-References
- References
- 77 Augmented Reality in Education
- 78 Mobile-Based Virtual Reality: Why and How Does It Support Learning
- 79 VR and AR for Future Education
- 80 Review of Virtual Reality Hardware Employed in K-20 Science Education
- Index